| I took the final Lab rendering as my starting point |

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| and applied a very heavy UnSharp Mask (rgbSuperSharp
500-1+50-20 of my actions), which gave this horrible image |

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| I then duplicated this layer and set the Blend mode of the
new instance to Lighten, and set the original one to Darken.
This allowed me to finely adjust the light and dark sharpening halos
individually |

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| Finally I applied my Misty Blur action |

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| a little different from the original!
|

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| The layer palette looked like this - just 3 actions and
setting the opacity of the layers. |
 |
with the Misty layer's opacity set to 31% - I did not alter the
sub-layers within it, just accepted the action's defaults
the Lighten SuperSharp layer to 20%
the Darken SuperSharp layer to 34% |